3D Asset Integration Mastery Program

Master the complete pipeline from 3D creation to game engine implementation. Our comprehensive program covers Unity, Unreal Engine, and advanced optimization techniques that industry professionals actually use.

Lead instructor Aleksandar Novakovic
Aleksandar Novakovic
Lead Technical Director

Complete Learning Journey

Each phase builds practical skills you'll use immediately. We focus on real projects and actual industry workflows.

Foundation & Tools Setup

Start with Blender fundamentals and understand how 3D assets flow through production pipelines. We'll set up your workspace and cover modeling basics that translate directly to game-ready assets.

Weeks 1-4

Asset Creation & Optimization

Learn topology best practices, UV mapping, and texture creation. Focus on creating assets that perform well in real-time engines while maintaining visual quality.

Weeks 5-10

Engine Integration Deep Dive

Import workflows for Unity and Unreal Engine. Master material systems, LOD creation, and performance optimization. Debug common import issues and solve real problems.

Weeks 11-16

Advanced Implementation

Complex scenarios like animated assets, interactive objects, and procedural systems. Work with lighting, post-processing, and advanced material techniques.

Weeks 17-22

Portfolio Project

Create a complete environment or game level showcasing everything you've learned. Get detailed feedback and prepare materials for your professional portfolio.

Weeks 23-26

Build Something You're Proud Of

Your final project becomes the centerpiece of your portfolio. We guide you through creating a complete game environment that demonstrates technical skill and artistic vision.

Students typically choose between architectural visualization, character integration, or environment design. Whatever direction you pick, you'll have something substantial to show potential employers.

  • Complete scene with multiple optimized assets
  • Performance analysis and optimization report
  • Professional presentation materials
  • Integration with popular game engines
Student portfolio project showing integrated 3D environment
26 weeks of hands-on learning

Personal Guidance Throughout

Learning complex technical skills works best with direct feedback and individual attention. That's why we limit each cohort and provide dedicated mentorship.

Senior mentor Ingrid Björnsson

Ingrid Björnsson

Senior Technical Artist

Ingrid has spent eight years optimizing 3D pipelines for mobile games and VR applications. She knows exactly where students typically struggle and how to break down complex concepts into manageable steps. Her background spans both indie development and AAA studios.

Weekly Check-ins

Review your progress, discuss challenges, and plan upcoming work. These sessions keep you on track and address issues before they become problems.

Code & Asset Reviews

Get detailed feedback on your work with specific suggestions for improvement. Learn optimization techniques and professional standards.

Industry Connections

Access our network of professionals for insights about career paths, studio workflows, and emerging industry trends.

September 2025 Cohort

Our next comprehensive program begins September 15, 2025. We accept 18 students per cohort to ensure everyone receives individual attention and meaningful feedback throughout the program.

Program Duration
26 Weeks
Class Size
18 Students
Time Commitment
15-20 hrs/week
Investment
NT$ 89,000